Send an image or video
You can review an attachment before sending it with your message.
How to use it
- Choose a file in the message composer and check its preview.
- Add text if needed, or remove the attachment from the draft.
- Press Enter to send. Available formats and limits are listed in Plans.
Advice and practical context
An attachment should explain itself
A file is useful when the message identifies its game, version and question. The preview helps catch the wrong image before sending.
An effective attachment example
Example: a results screenshot includes its date, metric name and a short conclusion; a video points to the relevant moment instead of asking others to watch everything.
When comparing creatives, label the file with the variant name and the period represented by the result. If several images are attached, explain their order and the main question so recipients do not compare the wrong versions. Inspect the preview for an unrelated tab, personal information or an outdated capture. Supported formats and size limits follow the plan conditions currently displayed.
File size is not evidence quality
A large upload can obscure the main fact. Never send secrets, keys or unnecessary personal data, and stay within your plan limit.
Technical detailsCalculations, permissions and behavior
Files, limits and instant alerts
PNG, JPEG and WebP images support up to 5 MB. Paid plans also support MP4/WebM videos up to 20 MB. A selected file remains in the draft until it is sent together with the text, and can be removed before pressing Enter.
Files are restricted to current conversation members; a direct URL does not grant access. Plans list daily UTC attachment counts, storage and group-size limits. While MARPLA is open, a protected event stream updates red author badges and game-chat buttons immediately without reloading the page.
If the stream drops, the browser reconnects and a fallback check restores the counters. System push notifications while the site is closed are not connected yet.