Launch & promotion
Roblox ad creatives: one test cycle
A creative test answers a question about the image message only when objective, audience, targeting, destination, and period are comparable. CTR measures attention; plays, cost, and post-join behavior show whether the promise brought a suitable player. Preserve every change and interruption in the test log.
Action essentials
Six actions in priority order
Choose the strongest conclusion the evidence may support before launch. If player behavior cannot be attributed to an individual image, do not assign the game's blended D1 to one variant.
Comparability requires more than equal budgets: check actual impressions, serving hours, moderation, game version, and campaign edits. Split intervals after a late start or pause. Preserve both the numbers and the evidence boundary in the decision card: “more confirmed plays in this window” is more accurate than “better players.”
An inconclusive result is not a process failure. Record what was missing: delivery, attribution, maturity, or sufficiently distinct ideas. Design the next test to remove one of those limitations.
- Separate Sponsored Ads from organic Home.
- Complete the hypothesis and decision card.
- Hold audience, objective, bidding, and destination constant.
- Read the full funnel and source-level economics.
- Split the interval after an outage, release, or pause.
- Choose one evidence-based action: rerun, clarify the promise, repair entry, or stop spend.
Primary sources
Put this into practice in MARPLA
Create a grouped creative test in Advertising. Compare CTR alongside plays, spend and playtime: a high CTR alone does not establish acquisition quality.
- Work with campaigns and groupsUse the list to find campaigns, open tests and adjust advertising settings.Step-by-step guide →
- Compare advertising resultsReports help you see which campaigns bring players and at what cost.Step-by-step guide →
- Understand ad comparisonsCompare campaigns within one MARPLA group, and creatives within one campaign.Step-by-step guide →

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